

They have 8HP but only 1HP is delt to them at a time. *Dark Megabite- These are a huge pain in the butt. It will flip into the 3D zone and surprise attack you, wait for them and hammer them. *Dark Dark Boo- A dark boo that's darker. *Dark Dull Bones- A koopa skeleton that throws bones at you, the only thing that kills them is fire. *Dark Spiny- A little shelled critter with spikes all over it, they're slow moving so you can easily hammer them. Good news, they usually drop dried shrooms, which heal 1HP and CURE POISON. *Dark Pokey- You may know what a pokey is, they throw pieces of thier bodies at you, if you get hit you are at risk of getting poisoned. They bounce in a somewhat unpredictable pattern. *Dark Fuzzy- Little balls with spikes on it, but you can jump on them. DONT GET POISONED! Block this gas with you parasol, if you get sleepy or frozen, shake your Wiimote fast to make it wares off. *Dark Cherbil- These are butt-shaped creatures that fart sleepy, freezing, or poison gas at you. If you get cursed, use Piccolo (optional pixl) to cure it.

The curses can slow you down, make it so you can't use abilities, make it so you can't jump, or make it so your controls are reversed. *Dark Cursya (Various)- There are four diffrent dark cursyas that give you a curse, you won't find out what curse it is unless you touch it (which I don't suggest) or using Tippi/Tiptron to tattle on it. *Dark Spike Top- A dark spiky buzzy beetle, hit it with a hammer and they're dead.
#PIT OF 100 TRIALS PAPER MARIO CRACK#
*Dark Stone Buzzy- A buzzy beetle with a (not so) apparent stone shell, you have attack it three times to crack its shell and kill it. *Dark Paratroopa- They bounce like paragoombas, just stomp them to incapacitate their wings, or hit them them with the hammer. *Dark Paragoomba- Do I need to right any more? *Dark Headbonk Goomba- A dark goomba that will to headbonk you like in Paper Mario Thousand Year Door, anticipate were they will land and strike! *Dark Koopa Troopa- A koopa, they move slowly, so you can easily hit them with a hammer. *Dark Spike Goomba- A dark goomba with a spike, hammer it. *Dark Goomba- No biggie, just a black goomba. Knowing there HP is not important for most of them because they will die in one hit if you follow the rubric above. But when you see these enemies you will know what to do. Enemies- I have listed all the enemies you will see, I'm sorry I don't have them in order they appear, I am doing this from memory. *Enemies WILL drop healing items! If you're full, use one of equal value and pick it up, or drop one of less value, depending on your situation. (I'll list the ones that don't) *Check the number of points you need to the next level, because you fill up on health when you level up, and you wouldn't want to waste an item and two enemies later, you level up. *Use Cudge for your main attack, the hammer does double damage which at this point will kill almost all the enemies in one hit. Tips- * Use Peach! Why? She can guard every attack with her parasol (down on d-pad), you also have to use Bowser to burn the Dark Dull Bones and Mario if you wanna flip dimentions to take a shortcut, but make Peach your main character. What I Had- *HP: 90 *Atck: 18 (Double for Bowser) *8 healing items (Including Shroom Steak, which is made by cooking Ultra Shroom Shake) *2 immobilizing items (Stopwatch, Ice Storm, etc.) *All Pixels -3. (Did I mention you have to clear it twice before you can fight the boss and the treasure?) If you want to beat this you might want to do I did. This took me 4 tries to complete, so it isn't gonna be easy. The one in Flopside contains "dark" versions of normal enemies, which are pitch black shadows of them with greatly increased attack, HP and defense. I am making a guide of the most difficult of them both.


In this game you have two caves containing a slew of enemies with a boss at the end. Intro- Anybody who's played a standard RPG game knows how they usually have an optional side-quest, etc.
